Mise à jour configuration cava
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2 changed files with 50 additions and 9 deletions
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@ -52,8 +52,9 @@
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[input]
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# Audio capturing method. Possible methods are: 'pulse', 'alsa', 'fifo', 'sndio' or 'shmem'
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# Defaults to 'pulse', 'pipewire', 'alsa' or 'fifo', in that order, dependent on what support cava was built with.
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# Audio capturing method. Possible methods are: 'fifo', 'portaudio', 'pipewire', 'alsa', 'pulse', 'sndio', 'oss', 'jack' or 'shmem'
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# Defaults to 'oss', 'pipewire', 'sndio', 'jack', 'pulse', 'alsa', 'portaudio' or 'fifo', in that order, dependent on what support cava was built with.
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# On Mac it defaults to 'portaudio' or 'fifo'
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# On windows this is automatic and no input settings are needed.
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#
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# All input methods uses the same config variable 'source'
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# For pulseaudio and pipewire 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink
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# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them).
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#
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# For piepwire 'source' will be the object name or object.serial of the device to capture from.
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# For pipewire 'source' will be the object name or object.serial of the device to capture from.
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# Both input and output devices are supported.
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#
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# For alsa 'source' will be the capture device.
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# For fifo 'source' will be the path to fifo-file.
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# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address
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#
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# For sndio 'source' will be a raw recording audio descriptor or a monitoring sub-device, e.g. 'rsnd/2' or 'snd/1'. Default: 'default'.
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# README.md contains further information on how to setup CAVA for sndio.
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#
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# For oss 'source' will be the path to a audio device, e.g. '/dev/dsp2'. Default: '/dev/dsp', i.e. the default audio device.
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# README.md contains further information on how to setup CAVA for OSS on FreeBSD.
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#
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# For jack 'source' will be the name of the JACK server to connect to, e.g. 'foobar'. Default: 'default'.
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# README.md contains further information on how to setup CAVA for JACK.
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#
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; method = pulse
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; source = auto
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@ -79,8 +90,6 @@ source = auto
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; method = fifo
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; source = /tmp/mpd.fifo
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; sample_rate = 44100
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; sample_bits = 16
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; method = shmem
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; source = /squeezelite-AA:BB:CC:DD:EE:FF
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@ -88,13 +97,40 @@ source = auto
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; method = portaudio
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; source = auto
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; method = sndio
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; source = default
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; method = oss
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; source = /dev/dsp
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; method = jack
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; source = default
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# The options 'sample_rate', 'sample_bits', 'channels' and 'autoconnect' can be configured for some input methods:
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# sample_rate: fifo, pipewire, sndio, oss
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# sample_bits: fifo, pipewire, sndio, oss
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# channels: sndio, oss, jack
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# autoconnect: jack
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# Other methods ignore these settings.
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#
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# For 'sndio' and 'oss' they are only preferred values, i.e. if the values are not supported
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# by the chosen audio device, the device will use other supported values instead.
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# Example: 48000, 32 and 2, but the device only supports 44100, 16 and 1, then it
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# will use 44100, 16 and 1.
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#
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; sample_rate = 44100
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; sample_bits = 16
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; channels = 2
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; autoconnect = 2
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[output]
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# Output method. Can be 'ncurses', 'noncurses', 'raw', 'noritake', 'sdl'
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# or 'sdl_glsl'.
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# 'noncurses' uses a custom framebuffer technique and prints only changes
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# from frame to frame in the terminal. 'ncurses' is default if supported.
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# 'noncurses' (default) uses a buffer and cursor movements to only print
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# changes from frame to frame in the terminal. Uses less resources and is less
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# prone to tearing (vsync issues) than 'ncurses'.
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#
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# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data
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# stream of the bar heights that can be used to send to other applications.
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# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context.
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# 'sdl_glsl' uses SDL to create an OpenGL context. Write your own shaders or
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# use one of the predefined ones.
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; method = ncurses
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method = ncurses
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# Orientation of the visualization. Can be 'bottom', 'top', 'left' or 'right'.
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# Default is 'bottom'. Other orientations are only supported on sdl and ncruses
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@ -145,6 +181,7 @@ source = auto
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; sdl_height = 500
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; sdl_x = -1
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; sdl_y= -1
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; sdl_full_screen = 0
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# set label on bars on the x-axis. Can be 'frequency' or 'none'. Default: 'none'
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# 'frequency' displays the lower cut off frequency of the bar above.
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# removes flickering in alacritty terminal emulator.
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# defaults to off since the behaviour in other terminal emulators is unknown
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; alacritty_sync = 0
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alacritty_sync = 1
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# Shaders for sdl_glsl, located in $HOME/.config/cava/shaders
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; vertex_shader = pass_through.vert
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; for glsl output mode, keep rendering even if no audio
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; continuous_rendering = 0
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# disable console blank (screen saver) in tty
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# (Not supported on FreeBSD)
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; disable_blanking = 0
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[color]
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# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
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@ -370,6 +370,7 @@ exec claws-mail --online
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exec --no-startup-id urxvtc -name newsboat -e newsboat
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exec --no-startup-id redshift-gtk
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exec --no-startup-id nm-applet
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exec --no-startup-id system-config-printer-applet
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exec --no-startup-id sleep 1m && steam-native -silent -noverifyfiles -language french
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#exec --no-startup-id SVPManager
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#exec --no-startup-id hp-systray -x
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