307 lines
14 KiB
Text
307 lines
14 KiB
Text
# Sets the height of the rectangular area at the bottom of the screen that expands
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# the progress bar and shows playback time information when the mouse is hovered
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# over it.
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hover-zone-height=40
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# Sets the height of the rectangular area at the top of the screen that shows the
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# file name and system time when the mouse is hovered over it.
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top-hover-zone-height=40
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# Acts as a multiplier to increase the size of every UI element. Useful for high-
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# DPI displays that cause the UI to be rendered too small (happens at least on
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# macOS).
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display-scale-factor=1
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# Default style that is applied to all UI elements. A string of ASS override tags.
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# Individual elements have their own style settings which override the tags here.
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# Changing the font will likely require changing the hover-time margin settings
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# and the offscreen-pos settings.
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#
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# Here are some useful ASS override tags (omit square brackets):
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# \fn[Font Name]: sets the font to the named font.
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# \fs[number]: sets the font size to the given number.
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# \b[1/0]: sets the text bold or not (\b1 is bold, \b0 is regular weight).
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# \i[1/0]: sets the text italic or not (same semantics as bold).
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# \bord[number]: sets the outline width to the given number (in pixels).
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# \shad[number]: sets the shadow size to the given number (pixels).
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# \c&H[BBGGRR]&: sets the fill color for the text to the given color (hex pairs in
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# the order, blue, green, red).
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# \3c&H[BBGGRR]&: sets the outline color of the text to the given color.
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# \4c&H[BBGGRR]&: sets the shadow color of the text to the given color.
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# \alpha&H[AA]&: sets the line's transparency as a hex pair. 00 is fully opaque
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# and FF is fully transparent. Some UI elements are composed of
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# multiple layered lines, so adding transparency may not look good.
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# For further granularity, \1a&H[AA]& controls the fill opacity,
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# \3a&H[AA]& controls the outline opacity, and \4a&H[AA]& controls
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# the shadow opacity.
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default-style=\fnIBM Plex Mono\b1\bord2\shad0\fs30\c&HFC799E&\3c&H2D2D2D&
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# Controls whether or not the progress bar is drawn at all. If this is disabled,
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# it also (naturally) disables the click-to-seek functionality.
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enable-bar=yes
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# Causes the bar to not be drawn unless the mouse is hovering over it or a
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# request-display call is active. This is somewhat redundant with setting bar-
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# height-inactive=0, except that it can allow for very rudimentary context-
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# sensitive behavior because it can be toggled at runtime. For example, by using
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# the binding `f cycle pause; script-binding progressbar/toggle-inactive-bar`, it
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# is possible to have the bar be persistently present only in windowed or
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# fullscreen contexts, depending on the default setting.
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bar-hide-inactive=no
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# Sets the height of the bar display when the mouse is not in the active zone and
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# there is no request-display active. A value of 0 or less will cause bar-hide-
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# inactive to be set to true and the bar height to be set to 1. This should result
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# in the desired behavior while avoiding annoying debug logging in mpv (libass
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# does not like zero-height objects).
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bar-height-inactive=3
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# Sets the height of the bar display when the mouse is in the active zone or
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# request-display is active. There is no logic attached to this, so 0 or negative
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# values may have unexpected results.
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bar-height-active=8
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# If greater than zero, changes the progress bar style to be a small segment
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# rather than a continuous bar and sets its width.
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progress-bar-width=0
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# Affects precision of seeks due to clicks on the progress bar. Should be 'exact' or
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# 'keyframes'. Exact is slightly slower, but won't jump around between two
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# different times when clicking in the same place.
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#
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# Actually, this gets passed directly into the `seek` command, so the value can be
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# any of the arguments supported by mpv, though the ones above are the only ones
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# that really make sense.
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seek-precision=exact
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# Causes the progress bar background layer to automatically size itself to the
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# tallest of the cache or progress bars. Useful for improving contrast but can
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# make the bar take up more screen space. Has no effect if the cache bar height is
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# less than the bar height.
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bar-background-adaptive=yes
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# Placement of the cache bar. Valid values are 'overlay' and 'underlay'.
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#
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# 'overlay' causes the cache bar to be drawn on top of the foreground layer of the
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# bar, allowing the display of seek ranges that have already been encountered.
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#
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# 'underlay' draws the cache bar between the foreground and background layers. Any
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# demuxer cache ranges that are prior to the current playback point will not be
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# shown. This matches the previous behavior.
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bar-cache-position=overlay
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# Sets the height of the cache bar display when the mouse is not in the active
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# zone and there is no request-display active. Useful in combination with bar-
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# cache-position to control whether or not the cache bar is occluded by (or
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# occludes) the progress bar.
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bar-cache-height-inactive=1.5
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# Sets the height of the cache bar display when the mouse is in the active zone or
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# request-display is active. Useful in combination with bar-cache- position to
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# control whether or not the cache bar is occluded by (or occludes) the progress
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# bar.
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bar-cache-height-active=4
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# A string of ASS override tags that get applied to all three layers of the bar:
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# progress, cache, and background. You probably don't want to remove \bord0 unless
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# your default-style includes it.
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bar-default-style=\bord0\shad0
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# A string of ASS override tags that get applied only to the progress layer of the
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# bar.
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bar-foreground-style=
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# A string of ASS override tags that get applied only to the cache layer of the
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# bar, particularly the part of the cache bar that is behind the current playback
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# position. The default sets only the color.
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bar-cache-style=\c&H697374&
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# A string of ASS override tags that get applied only to the cache layer of the
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# bar, particularly the part of the cache bar that is after the current playback
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# position. The tags specified here are applied after bar-cache-style and override
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# them. Leaving this blank will leave the style the same as specified by bar-
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# cache-style. The split does not account for a nonzero progress-bar-width and may
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# look odd when used in tandem with that setting.
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bar-cache-background-style=
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# A string of ASS override tags that get applied only to the background layer of
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# the bar. The default sets only the color.
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bar-background-style=\c&H000000&
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# Sets whether or not the elapsed time is displayed at all.
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enable-elapsed-time=yes
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# A string of ASS override tags that get applied only to the elapsed time display.
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elapsed-style=
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# Controls how far from the left edge of the window the elapsed time display is
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# positioned.
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elapsed-left-margin=4
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# Controls how far above the expanded progress bar the elapsed time display is
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# positioned.
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elapsed-bottom-margin=0
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# Sets whether or not the remaining time is displayed at all.
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enable-remaining-time=yes
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# A string of ASS override tags that get applied only to the remaining time
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# display.
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remaining-style=
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# Controls how far from the right edge of the window the remaining time display is
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# positioned.
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remaining-right-margin=4
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# Controls how far above the expanded progress bar the remaining time display is
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# positioned.
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remaining-bottom-margin=0
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# Sets whether or not the calculated time corresponding to the mouse position
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# is displayed when the mouse hovers over the progress bar.
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enable-hover-time=yes
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# A string of ASS override tags that get applied only to the hover time display.
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# Unfortunately, due to the way the hover time display is animated, alpha values
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# set here will be overridden. This is subject to change in future versions.
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hover-time-style=\fs26
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# Controls how close to the left edge of the window the hover time display can
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# get. If this value is too small, it will end up overlapping the elapsed time
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# display.
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hover-time-left-margin=120
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# Controls how close to the right edge of the window the hover time display can
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# get. If this value is too small, it will end up overlapping the remaining time
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# display.
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hover-time-right-margin=130
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# Controls how far above the expanded progress bar the remaining time display is
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# positioned.
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hover-time-bottom-margin=0
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# Sets whether or not the video title is displayed at all.
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enable-title=yes
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# A string of ASS override tags that get applied only to the video title display.
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title-style=
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# Controls how far from the left edge of the window the video title display is
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# positioned.
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title-left-margin=4
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# Controls how far from the top edge of the window the video title display is
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# positioned.
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title-top-margin=0
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# Controls whether or not the script logs the video title and playlist position
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# to the console every time a new video starts.
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title-print-to-cli=yes
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# Sets whether or not the system time is displayed at all.
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enable-system-time=yes
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# A string of ASS override tags that get applied only to the system time display.
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system-time-style=
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# Sets the format used for the system time display. This must be a strftime-
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# compatible format string.
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system-time-format=%H:%M
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# Controls how far from the right edge of the window the system time display is
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# positioned.
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system-time-right-margin=4
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# Controls how far from the top edge of the window the system time display is
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# positioned.
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system-time-top-margin=0
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# Sets whether or not the pause indicator is displayed. The pause indicator is a
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# momentary icon that flashes in the middle of the screen, similar to youtube.
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pause-indicator=yes
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# A string of ASS override tags that get applied only to the foreground of the
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# pause indicator.
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pause-indicator-foreground-style=\c&HFC799E&
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# A string of ASS override tags that get applied only to the background of the
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# pause indicator.
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pause-indicator-background-style=\c&H2D2D2D&
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# Sets whether or not the progress bar is decorated with chapter markers. Due to
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# the way the chapter markers are currently implemented, videos with a large
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# number of chapters may slow down the script somewhat, but I have yet to run
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# into this being a problem.
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enable-chapter-markers=yes
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# Controls the width of each chapter marker when the progress bar is inactive.
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chapter-marker-width=2
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# Controls the width of each chapter marker when the progress bar is active.
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chapter-marker-width-active=4
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# Modifies the height of the chapter markers when the progress bar is active. Acts
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# as a multiplier on the height of the active progress bar. A value greater than 1
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# will cause the markers to be taller than the expanded progress bar, whereas a
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# value less than 1 will cause them to be shorter.
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chapter-marker-active-height-fraction=1
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# A string of ASS override tags that get applied only to chapter markers that have
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# not yet been passed.
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chapter-marker-before-style=\c&HFC799E&
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# A string of ASS override tags that get applied only to chapter markers that have
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# already been passed.
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chapter-marker-after-style=\c&H2D2D2D&
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# Sets the amount of time in seconds that the UI stays on the screen after it
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# receives a request-display signal. A value of 0 will keep the display on screen
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# only as long as the key bound to it is held down.
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request-display-duration=0
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# Controls how often the display is redrawn, in seconds. This does not seem to
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# significantly affect the smoothness of animations, and it is subject to the
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# accuracy limits imposed by the scheduler mpv uses. Probably not worth changing
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# unless you have major performance problems.
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redraw-period=0.03
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# Controls how long the UI animations take. A value of 0 disables all animations
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# (which breaks the pause indicator).
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animation-duration=0.25
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# Controls how far off the left side of the window the elapsed time display tries
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# to move when it is inactive. If you use a non-default font, this value may need
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# to be tweaked. If this value is not far enough off-screen, the elapsed display
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# will disappear without animating all the way off-screen. Positive values will
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# cause the display to animate the wrong direction.
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elapsed-offscreen-pos=-100
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# Controls how far off the left side of the window the remaining time display
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# tries to move when it is inactive. If you use a non-default font, this value may
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# need to be tweaked. If this value is not far enough off-screen, the elapsed
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# display will disappear without animating all the way off-screen. Positive values
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# will cause the display to animate the wrong direction.
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remaining-offscreen-pos=-100
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# Controls how far off the bottom of the window the mouse hover time display tries
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# to move when it is inactive. If you use a non-default font, this value may need
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# to be tweaked. If this value is not far enough off-screen, the elapsed
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# display will disappear without animating all the way off-screen. Positive values
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# will cause the display to animate the wrong direction.
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hover-time-offscreen-pos=-50
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# Controls how far off the left side of the window the system time display tries
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# to move when it is inactive. If you use a non-default font, this value may need
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# to be tweaked. If this value is not far enough off-screen, the elapsed display
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# will disappear without animating all the way off-screen. Positive values will
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# cause the display to animate the wrong direction.
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system-time-offscreen-pos=-100
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# Controls how far off the left side of the window the video title display tries
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# to move when it is inactive. If you use a non-default font, this value may need
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# to be tweaked. If this value is not far enough off-screen, the elapsed display
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# will disappear without animating all the way off-screen. Positive values will
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# cause the display to animate the wrong direction.
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title-offscreen-pos=-40
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